Tag Archives: microsoft

Episode.30 – The Boss

Just like that, we’ve hit Incoductic’s dirty thirty. Joshua is back in proper form after a sudden outbreak of busy happened upon him and he had to step away from the mic and into the real world for a hot second. Joining him this week is his brother and fellow gamer, James B. Boss. Check out the sibling geek fest as they discuss Free Comic Book Day, The Amazing Spider-Man 2, gear up for the release of Godzilla, the upcoming Big Wow Comic Fest and cower and wince at how these two could not be mistaken for ANYTHING other than brothers. Also, feel free to marvel at James’ impression of Bane. Seriously, it’s pretty good.

Full Force: PS4, Xbox One, Wii U in Next-Gen War

Full Force is GFN’s weekly look at some of the biggest news in geekdom, from video games to anime to movies and everything in between. We also welcome your comments below, if you want to join the conversation. This week, our panelists take a look at the three next-gen consoles now that they all been out for at least three months.

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The Playstation 4 and Xbox One have been out for almost three months now. Have you picked up one (or both), and if so, what’s your verdict? If not, why have you stayed away? Continue reading Full Force: PS4, Xbox One, Wii U in Next-Gen War

Will The Elder Scrolls Online subscription fee hinder the game’s success?

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I had the awesome chance to play during the Elder Scrolls Online’s last beta stress test and managed to become addicted. It had become a must-have game on its release and I was excited to for more chances to explore through this diverse atmosphere. But when the news of ESO’s subscription fee hit the web, I couldn’t help but become a bit disheartened. I’ll share my own reasons why.

Many people argue that the Elder Scrolls Online can survive beneath a monthly subscription fee, and while $15 a month is not a bad price for such a huge and anticipated game, it will definitely create a bit of indecisiveness for console players like me.

I plan to eventually purchase a PS4 and I’m extremely excited for the chance to enjoy a MMO experience on my television screen. My PC isn’t made for gaming, and while I’ve enjoyed the beta experience on there, it doesn’t look very great, and in a game like Elder Scrolls Online where I can spend hours of my day, graphics are a must. Especially on PC.

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Because of this, a cool console experience is a must for me, and while I’m ecstatic over the fact that the PS4 will provide some quality MMO games, the price may repel me. I’ll be spending about $400 for the PS4, $60 for the game itself, the price of PlayStation Plus so I can enjoy my online games, and $15 a month just to continue playing the Elder Scrolls Online. Is anyone else a little bit frustrated by this? I kind of am.

Is there anyone else planning on buying The Elder Scrolls Online at release? If so, what do you think about the subscription fee? Do you think the game will be able to survive on a life of monthly subscriptions, or will it fall to become a free-to-play title like Star Wars: The Old Republic? While I’m not too worried about the game’s life on PC, I wonder how this will affect console players.

$60 dollar Xbox One games and I am disappoint

Microsoft has revealed they will be selling next generation, first party, Xbox One games at 60 dollars. Of course they did.

I originally read this article on IGN, where the person reporting qualified this story by saying this was “good news.” Maybe this is just a case of me getting my expectations too high, but to me, it’s honestly disappointing. I really was hoping that with all of the effort spent trying to implement DRM and impose limitation to fight piracy, they would throw the consumer a break, and the payoff would come with cheaper games. “Hey guys, THIS is the justification for fighting piracy!” they’d say as they made the announcement as they raised the console above their head and bald eagles flew American flags around the stage. This is the model that Steam employs, after all…the lower priced games, not the bald eagles…

I understand they have no actual reason to do this, from a business point of view, but it’s just another action that shows Microsoft is out of touch. Did they have to do lower the price? No, certainly not. But after audiences agreed that the PS4 dominated the Xbox One at E3, and that PS4′s are being pre-ordered at a two-to-one rate to the Xbox One, I keep thinking Microsoft is going to pull some play to swing  momentum back to their side. I’m like a dog that keeps asking to get kicked at this point.

I should probably give up holding out for Microsoft. I didn’t want to be converted. I love my 360. But it’s just not happening and I need to accept that.

Quick E3 Roundup

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Insert cliched sentence about “dust settling” here. Still, now that we’ve all had time to calm down from the madness of E3, let’s discuss how things went for the Big Three. My Twitter feed was drowning in snark, most of it pretty funny, along with some occasional rage/betrayal. It was my first E3 on Twitter, and I can only hope that future expos are just as entertaining. So, just some quick thoughts to start your week off right:

Microsoft: The odds were definitely stacked against them after their dismal Xbox One reveal, but they promised that E3 would be all about the games, and I feel they delivered on that. They showed off a few nice exclusives, kept the TV/sports crap to a minimum, and generally had a much more solid conference than most people give them credit for. However, they made a huge gaffe on the price, one that I doubt they’ll be able to recover from. $500 was expensive even before Sony announced their price, but now it just seems ludicrous. I liked their conference (aside from the price announcement), and if they hadn’t already committed a multitude of marketing sins on the hardware side I think they’d have a real shot, but alas. What kills me is that the very publishers that Microsoft tried to appease with the always online/used games dealio (like EA and Ubisoft) are already hanging Microsoft out to dry after witnessing the backlash. It’s kind of a shame, because I own a 360 and not a PS3, and I wanted to continue that legacy, if I could.

Sony: These guys went right for Microsoft’s throat, which is exactly what they should’ve done. All they did was announce that nothing had changed DRM-wise from the previous generation and they instantly won over the crowd; Microsoft just handed them that particular victory. Still, I have to give credit where it’s due: they could’ve just priced their console at $500 and forced gamers to choose between two super-expensive mini-computers (and given Microsoft’s PR issues, customers probably would’ve chosen Sony anyway, even with a price tie), but they went straight for the jugular and made it absolutely no contest. Both machines have comparable horsepower (PS4 has a little faster RAM), both have robust, paid-subscription online services, both have decent exclusives. But one console doesn’t require an online validation every 24 hours, allows used games, and is $100 cheaper. I know that there are still diehard Xbox One fans out there, and I’m glad that they’ve found plenty to like about the console, but if I had to choose, I’d have to get a PS4. Plus, Jack Tretton’s slow evolution from a nervous, sweaty suit to an absolute shark is a joy to watch. I’ll take deliberate ruthlessness over complacency in my hardware execs any day. Hey, speaking of complacency…

Nintendo: After Sony’s conference, it was all on Nintendo. Xbox One looked like it was primed to fail while PS4 looked just the opposite, but those were both hypotheticals: Nintendo had already been dealing with the reality of a failing console for half a year now. With the PS4 priced at only $50 more than the only Wii U SKU worth getting, Nintendo needed to announce a price cut either in their Direct video or sometime during the show proper. No price cut ever came, which was…not good. Then their Direct was crammed full of sequels that were identical to their prequels, ports, and remakes, none of which were arriving before 2014. If Nintendo was going to have any chance at all against the Xbone or PS4 this fall, it was going to need a killer app, and the Nintendo Direct was Nintendo revealing their hand and showing they had been bluffing the whole time. If you’re going to launch a year before the competition, you better make damn good use of that year and build up your consumer base by selling systems. It’ll be over a year since launch before the Wii U has a killer app, and a lazy HD remake of a game that still looks stellar (Wind Waker) isn’t going to help buffet the storm coming in November. If anything, I’m a Nintendo fanboy, so it pains me to admit that they’re probably completely boned.

I guess none of this really matters because there’s no way I’m buying any of these damn things before 2014. My current gen consoles and my PC have been serving me quite well, and as much as I’d like to be an early adopter, buying the 3DS on day 1 left a bad enough taste in my mouth that I doubt I’ll ever do it again. But man, was it nice to get caught up in the hype along with everyone else on Twitter. Super fun. Same time next year, gents?

 

Xbox One $500 Price Tag – The Last Straw

Yes. Straight from E3, The Xbox One is 500 dollars.

Many have immediately vented their anger at Microsoft for the crazy price tag. A smaller amount have been quick to point out that it’s still 100 dollars cheaper than the PS3 was when it was announced.

Considering the potential of the pure hardware, maybe 500 dollars is a fair tag. But here’s my problem with Microsoft – they continue to demonstrate they have no idea what their audience wants, and have continued to fail time after time at gauging the pulse of their consumer base.

500 dollars, for a base that has shown nothing but excitement for your console, is probably fine. 500 dollars for a base that has derided, mocked, and complained (mostly justifiably), is suicide.

Considering fan reaction to this point, something had to give to sell gamers on Xbox One. People don’t like the DRM, they don’t like the required connection, and they don’t appreciate the used game policy, among other things. The game announcements of the afternoon, including Halo and Killer Instinct, seemed to build a bit of momentum for Microsoft, which they then promptly killed by announcing the price tag.

That’s what bother me more than anything – for a company that I trust in, and feel like they’re doing what’s in my best interest as a consumer, I’d totally drop 500 dollars (though it would hurt a little) for a new console. But I can’t support a company that has just seemed to completely lose touch with everything that makes this industry so great. The Xbox One has seemed to manifest everything that we as gamers were afraid of coming into the new generation, and for the first time, it really does seem like it’s Sony’s chance to bury Microsoft.

If the PS4 is 500 or more, then I just give up.

Ode to the Pink Knight – Why This Castle Crashers Knight Kicks Ass

A few months ago I finished playing Castle Crashers on co-op with my cousin and friend. It was my first time playing the game and one of the first few games (aside from Dragon Age: Origins) I owned, ever since the fateful day I decided to get an Xbox 360.

For those not familiar with Castle Crashers, it’s a fun 2-D, side-scrolling, action adventure, beat ’em up style game done by developer The Behemoth. The world has a very colorful and super cutesy feel to it. Even the knights themselves, despite looking fierce, have an adorable look to them. There is quite a selection of knights to choose from with their own unique set of powers and fighting styles. Some knights came with the game and other additional characters needed to be purchased using Xbox points. Both my cousin and friend told me that the game included a Pink Knight pack for download. I believe the Pink Knight is a free to download pack if I’m not mistaken. My brain is a little sketchy on these details. Feel free to correct me if I’m wrong on this one.

Continue reading Ode to the Pink Knight – Why This Castle Crashers Knight Kicks Ass