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Will The Elder Scrolls Online subscription fee hinder the game’s success?

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I had the awesome chance to play during the Elder Scrolls Online’s last beta stress test and managed to become addicted. It had become a must-have game on its release and I was excited to for more chances to explore through this diverse atmosphere. But when the news of ESO’s subscription fee hit the web, I couldn’t help but become a bit disheartened. I’ll share my own reasons why.

Many people argue that the Elder Scrolls Online can survive beneath a monthly subscription fee, and while $15 a month is not a bad price for such a huge and anticipated game, it will definitely create a bit of indecisiveness for console players like me.

I plan to eventually purchase a PS4 and I’m extremely excited for the chance to enjoy a MMO experience on my television screen. My PC isn’t made for gaming, and while I’ve enjoyed the beta experience on there, it doesn’t look very great, and in a game like Elder Scrolls Online where I can spend hours of my day, graphics are a must. Especially on PC.

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Because of this, a cool console experience is a must for me, and while I’m ecstatic over the fact that the PS4 will provide some quality MMO games, the price may repel me. I’ll be spending about $400 for the PS4, $60 for the game itself, the price of PlayStation Plus so I can enjoy my online games, and $15 a month just to continue playing the Elder Scrolls Online. Is anyone else a little bit frustrated by this? I kind of am.

Is there anyone else planning on buying The Elder Scrolls Online at release? If so, what do you think about the subscription fee? Do you think the game will be able to survive on a life of monthly subscriptions, or will it fall to become a free-to-play title like Star Wars: The Old Republic? While I’m not too worried about the game’s life on PC, I wonder how this will affect console players.