In our modern world of streaming media and digital comic books, it’s pretty common to binge on a series and find yourself in a quandary. Once a series runs out, it’s difficult to stay occupied and entertained during the interim. But every so often, a major publisher will test the waters and try to add a new vessel to their fleet of comics. Such was the case in May 2009.
During the run of Street Fighter II: Turbo, Udon Comics pitched a potential new series through bonus stories at the back of certain issues. Since Cody and Guy tied so heavily into the current plot of Street Fighter, it makes sense that Udon would try to get readers interested in a standalone comic based on Final Fight. Continue reading To Be Continued…
There is a common problem that pops up in long-running series across all forms of media. After so many issues/episodes/games of good battling evil to maintain the status quo, the antagonist of a series can seem less like a threat and more like a lovable ne’er-do-well who gets into goofy shenanigans. This trope is especially apparent in prolonged battle shows and comics, where the stakes can only be raised so high by a single villain (see: Dragon Ball Z, Transformers, Power Rangers, countless others).
Like most recurring problems in media, there is a regular solution to which many writers will resort to keep a story fresh and the action intense. If your series bad guy simply isn’t bad enough, just introduce an even more heinous villain into the mix. With dark enough intentions and a scheme that threatens the world on a massive scale, the previous antagonist may even step up to help the hero save the day. This just happens to be the case in the Mega Man: Gigamix comics. Continue reading A Darker Shade of Blue
Like most kids who grew up in the 90s, the bulk of my video game information came from magazines. Publications like GamePro, EGM, and Nintendo Power provided monthly dumps of news, previews, reviews, and (of course) advertisements. It was from these printed pages that I first encountered comics based on video games.
While Nintendo Power had the market cornered on adaptations of their beloved franchises, other magazines featured their own short comics, many of which promoted the hot games at the time. These paneled advertisements wormed their way into my brain thanks to numerous readings and re-readings of their magazine hosts. Let’s take a look back to the days where print media was on top, and publishers relied on sequential art to sell their wares! Continue reading Comical Advertisements
Looking across my bookshelves and boxes of video game comics, you can find a near-equal amount of art books dedicated to my electronic obsession. These books serve two functions in my apartment (other than looking pretty): provide a source of reference for my wife’s art and to serve as a sort of history book for my favorite games. And the best of these tomes of video game knowledge come from Udon Comics.
On top of their numerous video game comics, the Ontario-based studio has published several art books dedicated to many different series. Not content to simply provide the usual concept and promotional art from video games, Udon will fill these books with creator interviews, unreleased images, and even some new material for rabid fans. During a recent re-reading of Mega Man: Official Complete Works, I discovered a rare comic that I somehow missed on my previous scouring: an official origin story for the Blue Bomber drawn by Keiji Inafune! Continue reading The Birth of Mega Man